Group-size format
The 8 Man Golf Trip Format (4v4 Schedules and Two-Foursome Plans)
Eight is the easiest big trip to run. You have two foursomes, two teams of four, and a points total that stays simple. The standard play is a 4v4 Ryder Cup: two captains, drafted teams, team matches early, singles on the last day.
Why 4v4 fits eight so well
Four per side means two matches in any team session (two players against two) and four matches in singles. That fits your two foursomes exactly, so you never have to juggle who is playing with whom. It is the lowest-overhead version of a real competition, which makes eight a great size for a first organized trip.
The 4v4 Ryder Cup schedule
| Round | Format | Matches | Points |
|---|---|---|---|
| 1 | Four-ball (best ball) | 2 | 2 |
| 2 | Foursomes (alternate shot) | 2 | 2 |
| 3 | Singles match play | 4 | 4 |
Total 8 points. First team to 4½ wins. For a four-round trip, add a four-ball or shamble session before singles, which makes it 10 points, first to 5½.

Copy the pairings for three rounds
Label the teams A and B, then replace the numbers with names. Round 1 is four-ball, round 2 is alternate shot for every group, and round 3 is singles. Each player has a different partner in the second round. Each singles foursome contains two separate matches.
| Round | Tee-time group | Players |
|---|---|---|
| 1 | 1 | A1 + A2 vs B1 + B2 |
| 1 | 2 | A3 + A4 vs B3 + B4 |
| 2 | 1 | A1 + A3 vs B1 + B3 |
| 2 | 2 | A2 + A4 vs B2 + B4 |
| 3 | 1 | A1 vs B1; A2 vs B2 |
| 3 | 2 | A3 vs B3; A4 vs B4 |
The member-guest swap alternative
If fixed teams feel too rigid, change partners each round and keep an individual record. For a simple version, play two four-ball matches each round and award each player one point for a partner-match win, half for a tie, and zero for a loss. Most individual points after three rounds wins. Agree on a tie rule and check how you will track individual totals; this is a separate competition from the fixed-team cup above.
Using your two foursomes
Book two consecutive tee times. In partner rounds, each foursome is one complete two-versus-two match. In singles, put two separate matches in each foursome. Captains can save a favorite matchup for the last group, but the results decide when the cup is won.
Handicapped or not
Agree on handicaps before the trip. USGA recommendations are 100% for singles match play and 90% for four-ball match play. In four-ball match play, use the lowest Course Handicap as the baseline and apply 90% to each difference, rounding at the end. Write the policy on the rules sheet and check that your scoring setup uses it. Stymie currently uses an 85% allowance for its best-ball match setting, so do not assume it matches that 90% recommendation.
Keep the cup honest
Post the pairings before breakfast and ask one player in each match to keep the score current. Stymie puts those match results and the running cup total in one place, so the second group can follow the first.
Decide a tied cup before the first tee
Decide before the trip whether a tied cup is shared, retained by the defending team, or settled by a playoff if the course allows one. Write down who plays and how the playoff works.
Your rules sheet
- Tee times and courses: ___.
- Team A: ___; Team B: ___.
- Tees, Course Handicaps and allowance for each format: ___.
- Each match: one point for a win, half each for a tie.
- Cup tie rule and weather plan: ___.
- Share any agreed concession policy before play. A match-play concession is final once made.
Rules references
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